![]() So assuming it is multiplicative it would be 100% uptime on 62.6% damage reduction. Along side multiple sources of % global damage, you can tank and spank all challenges.Įdit: Original write up assumed DR being additive which it probably isn't. You regenerate 50% of your shield every 8 seconds on average and if you would get one shot you instead get your whole shield back once every two minutes. TLDR: a 20k to 30k shield with a 100% uptime of 77% damage reduction and a 75% uptime on an additional 35% damage reduction. Faithful Thralls and Dark Hydras along with both classes companions means your getting any where between 18% and 45% bonus damage in combat, maybe more with gun companions. The Mortal Vessel and Ascension skills both give bonuses to health which translates into more shield that amps overtime in combat. With this build that effect will always be active. Pulse Oximeter Rings are legendary rings that provide a 50% increase to their effects while your health is below 50%. If you go with Storm Dragons Judgement and immediately recall the hammer after you throw it then this skill is on a 6 to 10 second cooldown depending on other armor stats.3: Indomitable once every two minutes this can activate and restores 100% of your shields to you instead of entering SyS. Your main sources of Shield generation are from 3 sources,1: Your Fatebreaker generating shield with its legendary effect.2: A Harbinger Amulet, it restores 50% of your ward every time you activate your Action Skill. ![]() If you have this combo then Hammer and Anvil gives you a great way of dealing with ranged mobs as a melee character. If you can get a Fatebreaker with Vamp on it you will be regenerating between 4 and 6 thousand shield per melee swing. I've gone 5/5 into Oath of Fire but if you want to go melee Oath of Thunder works well. Certain legendary effects can be good but you'd have to do your own testing, my recommendations are either a Spirit Rune or if you have an item I go over later a Hammer and Anvil. An enchant that is nice to get if you can manage it is "While your health is below 50% heal 5% a second and deal 30% bonus damage." With how this build works that enchant is just a permanent 30% damage boost. Now for Ward you want what ever gives you the biggest amount really. but for 90s out of every 120s you get a 35% damage redirect to your lich. I say most of the time because with Deathless Mantle and this skill, your lich will just off himself every 2 minutes. The Saga is obtained randomly from any suitable loot source. Rebuke and Storm Breath combined give you another 27% damage reduction all the time and Dread Covenant gives another 35% most of the time. Saga is the title of a group of common shotguns in Tiny Tinas Wonderlands manufactured by Hyperius. Lord of Edges 2/1 will give you a permanent 50% to damage reduction and to damage dealt while you aren't in Save your Soul. This class mod reserves all but 1 of your hp to give you 150% of that value as Ward. Main Item: Assassins Deathless Mantle with Lord of Edges. I've got one I've been working on, But I've yet to get all the gear I need together to get it up and going.
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